How many flight points in vashj ir




















How do I start vashj IR quests horde? How do Horde get back to vashj IR? How do you get to shimmering expanse in BFA? How do you get to the Throne of Tides? How do you get to kelp thar? How do I get the Poseidus mount? A boat from SW or TH while riding on friend's mammoth?

There are conflicting reports of what quests are needed for the item to drop. This is also a good time to kill Gilblingle for waterlogged journal which starts Blackfin's Booty. The immediate pre-requisite for these quests is Across the great Divide which starts in Kelp'thar Forest.

The immediate pre-requisite to this chain is Full Circle from Shimmering Expanse. Comment by Enkilah The music in this zone completely transformed my thoughts about the naga.

Comment by Ressolute I just leveled my warlock from and it was hell. Last time Im ever going there. Comment by Morgaledh Where is the damn healing plate in the Vashj'ir quests? It's all either shammy or ret pally stats. To use this stuff we have to wear chain, and lose our specialization. Comment by This place is horrid! I'm an 85 trying to get the achieve and I'm stuck at 92 quests out of I cant get quests to show up anywhere. I've explored this whole place! Comment by Deathbang Vash'jir: You either love it, hate it, or drowned and have no opinion on the matter.

Comment by Is'nt it time that this zone comes available at lvl 78? Maybe thise zone will be actualy usefull then. Comment by Lornaworgen Is anyone able to tell me where Deepmist Grotto is please? I can't seem to find it and I need it for the handful of treats by the end of tomorrow. Comment by Rizzu I had leveled horde-side to 85 completely avoiding Vashj'ir and could not reach the zone due to the call board not having the quest anymore.

He will give you the Call of Duty quest and the Mercenary Ship will appear outside immediately. Comment by Suullath Very helpfull, had the same issue and was about to launch a ticket, thx very much. Comment by Soeroah Good thing the races of Azeroth are resistant to water pressure. Comment by Finalyzer are there different ways to get there? Comment by dc1brewer Getting into one of the Swift Seahorse grottos to find the Seahorse Master is an obscure thing since the underwater entrances to the grottos are a ways away from the coordinate of the Seahorse Master and down at the bottom of a trench nearby.

Here's some help if you are trying to swim down to enter the grottos. Silvertide Hollow Map coordinate Note that to get the mercenary boat to appear, you need to go the end of the dock and listen to an ENTIRE dialog by the soldiers there - you probably should not be mounted while listening. If for some reason the mercenary ship doesn't appear at the end of the dock in SW note - the mercenary ship is NOT the Kraken , it's best to fly to Vashj'ir from Dun Morogh.

If you have the Hero's Call quest but can't get the mercenary boat, you are flying to Vashj'ir to turn in to Erunak Stonespeaker down inside the hull of the ship at Comment by A interesting Zone to say the least, kinda confusing at first with the caves hidden so well.

Got lost a few times looking for them but after a while you get used to cave X being beside bunch of plants Q. If you know exactly which quest unlocks the portal, leave a comment!

Comment by lunayah Pretty good place for skinners since a lot the skinnable mobs there aren't hostile. Another thing which is totally unrelated, druids look like their on the moon when they run on the seafloor here in cat form or bear form, I haven't tested it in tree form and moonkin form yet though.

Comment by rawryer If you happen to fly directly above nespirah, the turtle shell has a special glowing effect, very cool stuff :. Before day one was over I thought this place was the biggest pile of dung I had ever experienced.

The re-spawns were so fast you could not loot before they popped back and the aggro distances were longer than I thought was decent. In hindsight I think that the re-spawn thing was purely a matter of too many people in the zone at one time and no longer applies.

As to the aggro distance I can't say as I can't take an 80 or lower into the zone to test. For that matter that might have been the result of too many people in the zone as well. They put a lot of effort into the zone and it shows. And as others have mentioned the herbing and skinning are superb. I just wish the Sea Horse you get was usable elsewhere. Comment by Just1Micky There is mistake in the description. The name of the Zone is stated correctly Vashj'ir , whereas the first mention in the description mentions it as 'Vash'jir', furthermore the last word of the first sentence in the third paragraph also makes this mistake, along with the last word of the last paragraph.

Due to the consistency of this mistake occuring on all typed references within the description I would say that the author misread the name, which is rather foolish considering the reference to Lady Vashj in the article itself.

Comment by People are still getting lost trying to leave Vashj'ir, so just to clarify the directions If your hearthstone is set to Vashj'ir and you don't know how to get out: In Kelp'thar Forest swim to The Clutch in the south region and swim to the surface.

On the map you will see to the west the Shimmering Expanse. It has an upside-down U-shaped mountain range. There you will find a beach with Alliance to the north and Horde to the south. Both have flight paths that can fly you to the Eastern Kingdoms. As for getting back in if you're not herthed to Vashj'ir: after the initial quest and boat ride in There are portals by the Earthen Ring Circles in Stormwind and Orgrimmar. Comment by ttbloodlusttt So, if you thought 'Oh, I'm gonna go quest in Vashj'ir!

I did this and couldn't find where the heck to go. I flew over to Vashj'ir and looked around in the quest hubs and wasted about fifteen minutes going 'Holy hell I'm really confused! That means you actually abandoned the quest to actually TAKE the boat.

That quest you can get from Recruiter Burns. He is standing on the right before you run onto the dock that normally takes you to Northrend. You will know this is it if he has an exclamation mark on his head and gives you 'Call to Arms. Comment by cephadex Haven't seen such a beautiful zone since old Ashenvale. Shame the dynamics make it a frustrating place to quest and move around in, I imagine if I were into RPing in WoW it would be here.

It's extremely irritating to say the least. Comment by Nepturion If you changed faction and you cant access the portal in Vashj'ir. You need to do the Call of Duty and to open the portal in Stormwind City. Here are the chains further on in Vashj'ir. Comment by Tadewing Portal requires Sea Legs completed. Comment by Burnay Hands down the most awesome and unique zone in the game.

Comment by SillyMelody I feel like it's weird that there are no battle pets here Trick is, every time you are sent to a new hub cave make it your home. That way you can always get back if you're completely lost. In a perfect scenario you would head to Vash'jir after completing Northrend, although I have left it until much later.

If you want to use Vash'jir for serious leveling then don't leave it too long. The quest line drops from the command board after you reach a certain level so pick the link up from Recruiter Burns at the dock Alliance. Comment by Mellro Despite what you'll hear from most people, Vashj'ir is a truly amazing zone. It's so atmospheric and beautiful; you can tell that simply from the music that's playable with Wowhead's new feature.

The questing told a great story about the Naga, about how you were stranded at sea; struggling to survive out of your element, constantly being hunted by the naga and whatever dark, Old Gods commanded them. Some less important flight points will not be saved to the database.

These include the underwater Vashj'ir "flight" points, the old flight points in Teldrassil and Darkshore, and one flight point in Uldum that is not accessible because of the N'zoth invasion, to name a few.

Any flight point that requires you to speak with a bronze dragon to travel to an old phase is not saved to the database. This might change in the future, however, if there is demand for it. You can download the addon at CurseForge. You can post now and register later. If you have an account, sign in now to post with your account.

Note: Your post will require moderator approval before it will be visible. Paste as plain text instead. Only 75 emoji are allowed. Display as a link instead. Clear editor. Upload or insert images from URL. Sign in to follow this Followers 0. Recommended Posts. Stan 4, Air-filled caves are scattered throughout the continent. Explorers can spot their entrances by searching for yellow tube worms with purple shells. Here, adventurers can place campfires and eat food. Some refuges have an innkeeper, vendors, seahorse point and even a mailbox.

Often these NPCs are added by completing phased quests. These refuges are often informally called "save caves" due to the way the city port works when sending players to the zone. They are listed here in order of appearance:. Vashj'ir is off the west coast of the Eastern Kingdoms. Vashj'ir seen on a map in Chronicle Volume 3. Wowpedia Explore. Main Page All Pages. World of Warcraft. Classic Vanilla The Frozen Throne Reforged.

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